![]() ![]() The game uses a form of joint currency called “souls”, which are used as both experience points for leveling up and as “money” for purchasing items from shops. Unskillful play is punished severely by most enemies, opportunities for recovering health are limited, and as in Demon’s Souls, each time upon death, the player’s maximum health is reduced (to a certain lower limit) until the player expends a rare item to reverse it. Being known for its unforgiving difficulty, both bosses and standard enemies have the potential to kill the player in only a few hits. Dark Souls II retains similar mechanics from its predecessors in the Souls series. ![]()
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